Program:
#include <windows.h>
#include <cmath>
#define ROUND(a) ((int) (a + 0.5))
static HWND sHwnd;
static COLORREF redColor=RGB(255,0,0);
static COLORREF blueColor=RGB(0,0,255);
static COLORREF greenColor=RGB(0,255,0);
typedef struct Point
{
int x;
int y;
}pt;
pt winMin = {100, 100};
pt winMax = {800, 400};
pt p1 = {50, 200};
pt p2 = {900, 300};
void SetWindowHandle(HWND hwnd){
sHwnd=hwnd;
}
/* SetPixel */
void setPixel(int x,int y,COLORREF& color=redColor){
if(sHwnd==NULL){
MessageBox(NULL,"sHwnd was not initialized !","Error",MB_OK|MB_ICONERROR);
exit(0);
}
HDC hdc=GetDC(sHwnd);
SetPixel(hdc,x,y,color);
ReleaseDC(sHwnd,hdc);
return;
}
void LineBresenham (int xa, int ya, int xb, int yb){
int dx = (xb - xa), dy = (yb - ya);
int x, y, xEnd, yEnd;
int p = 2 * abs(dy) - abs(dx);
int twoDy = 2 * abs(dy), twoDyDx = 2 * (abs(dy) - abs(dx));
int tFactor = dx*dy;
if(xa > xb){
x = xb;
y = yb;
xEnd = xa;
}else{
x = xa;
y = ya;
xEnd = xb;
}
setPixel(x, y);
while(x < xEnd){
x++;
if(p < 0)
p += twoDy;
else{
if(tFactor > 0) //for positive slope
y++;
else //for negative slope
y--;
p += twoDyDx;
}
setPixel(x, y);
}
}
void drawBoundary(pt winMin, pt winMax){
int x, y;
x = winMin.x;
for(y = winMin.y; y < winMax.y; y++){
setPixel(x,y, blueColor);
}
y = winMin.y;
for(x = winMin.x; x < winMax.x; x++){
setPixel(x,y, blueColor);
}
x = winMax.x;
for(y = winMin.y; y < winMax.y; y++){
setPixel(x,y, blueColor);
}
y = winMax.y;
for(x = winMin.x; x < winMax.x; x++){
setPixel(x,y, blueColor);
}
}
int clipTest(float p, float q, float *u1, float *u2){
float r;
int retVal = TRUE;
if(p < 0.0){
r = q / p;
if(r > *u2)
retVal = FALSE;
else
if (r > *u1)
*u1 = r;
}
else
if (p > 0.0){
r = q / p;
if (r < *u1)
retVal = FALSE;
else if (r < *u2)
*u2 = r;
}
else
if(q < 0.0)
retVal = FALSE;
return (retVal);
}
void clipLine(pt winMin, pt winMax, pt p1, pt p2){
float u1 = 0.0, u2 = 1.0, dx = p2.x - p1.x, dy;
if(clipTest(-dx, p1.x - winMin.x, &u1, &u2))
if(clipTest(dx, winMax.x - p1.x, &u1, &u2)){
dy = p2.y - p1.y;
if(clipTest(-dy, p1.y - winMin.y, &u1, &u2))
if(clipTest(dy, winMax.y - p1.y, &u1, &u2)){
if(u2 < 1.0){
p2.x = p1.x + u2 * dx;
p2.y = p1.y + u2 * dy;
}
if(u1 > 0.0){
p1.x += u1 * dx;
p1.y += u1 * dy;
}
LineBresenham(ROUND(p1.x), ROUND(p1.y), ROUND(p2.x), ROUND(p2.y));
}
}
}
/* Window Procedure WndProc */
LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam){
switch(message){
case WM_PAINT:
SetWindowHandle(hwnd);
drawBoundary(winMin, winMax);
clipLine(winMin, winMax, p1, p2 );
break;
case WM_CLOSE: // FAIL THROUGH to call DefWindowProc
break;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
default:
break; // FAIL to call DefWindowProc //
}
return DefWindowProc(hwnd,message,wParam,lParam);
}
int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int iCmdShow){
static TCHAR szAppName[] = TEXT("Line Clipping");
WNDCLASS wndclass;
wndclass.style = CS_HREDRAW|CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;
// Register the window //
if(!RegisterClass(&wndclass)){
MessageBox(NULL,"Registering the class failled","Error",MB_OK|MB_ICONERROR);
exit(0);
}
// CreateWindow //
HWND hwnd=CreateWindow(szAppName,"Liang-Barsky Algorithm - Programming Techniques",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
hInstance,
NULL);
if(!hwnd){
MessageBox(NULL,"Window Creation Failed!","Error",MB_OK);
exit(0);
}
// ShowWindow and UpdateWindow //
ShowWindow(hwnd,iCmdShow);
UpdateWindow(hwnd);
// Message Loop //
MSG msg;
while(GetMessage(&msg,NULL,0,0)){
TranslateMessage(&msg);
DispatchMessage(&msg);
}
/* return no error to the operating system */
return 0;
}
#include <cmath>
#define ROUND(a) ((int) (a + 0.5))
static HWND sHwnd;
static COLORREF redColor=RGB(255,0,0);
static COLORREF blueColor=RGB(0,0,255);
static COLORREF greenColor=RGB(0,255,0);
typedef struct Point
{
int x;
int y;
}pt;
pt winMin = {100, 100};
pt winMax = {800, 400};
pt p1 = {50, 200};
pt p2 = {900, 300};
void SetWindowHandle(HWND hwnd){
sHwnd=hwnd;
}
/* SetPixel */
void setPixel(int x,int y,COLORREF& color=redColor){
if(sHwnd==NULL){
MessageBox(NULL,"sHwnd was not initialized !","Error",MB_OK|MB_ICONERROR);
exit(0);
}
HDC hdc=GetDC(sHwnd);
SetPixel(hdc,x,y,color);
ReleaseDC(sHwnd,hdc);
return;
}
void LineBresenham (int xa, int ya, int xb, int yb){
int dx = (xb - xa), dy = (yb - ya);
int x, y, xEnd, yEnd;
int p = 2 * abs(dy) - abs(dx);
int twoDy = 2 * abs(dy), twoDyDx = 2 * (abs(dy) - abs(dx));
int tFactor = dx*dy;
if(xa > xb){
x = xb;
y = yb;
xEnd = xa;
}else{
x = xa;
y = ya;
xEnd = xb;
}
setPixel(x, y);
while(x < xEnd){
x++;
if(p < 0)
p += twoDy;
else{
if(tFactor > 0) //for positive slope
y++;
else //for negative slope
y--;
p += twoDyDx;
}
setPixel(x, y);
}
}
void drawBoundary(pt winMin, pt winMax){
int x, y;
x = winMin.x;
for(y = winMin.y; y < winMax.y; y++){
setPixel(x,y, blueColor);
}
y = winMin.y;
for(x = winMin.x; x < winMax.x; x++){
setPixel(x,y, blueColor);
}
x = winMax.x;
for(y = winMin.y; y < winMax.y; y++){
setPixel(x,y, blueColor);
}
y = winMax.y;
for(x = winMin.x; x < winMax.x; x++){
setPixel(x,y, blueColor);
}
}
int clipTest(float p, float q, float *u1, float *u2){
float r;
int retVal = TRUE;
if(p < 0.0){
r = q / p;
if(r > *u2)
retVal = FALSE;
else
if (r > *u1)
*u1 = r;
}
else
if (p > 0.0){
r = q / p;
if (r < *u1)
retVal = FALSE;
else if (r < *u2)
*u2 = r;
}
else
if(q < 0.0)
retVal = FALSE;
return (retVal);
}
void clipLine(pt winMin, pt winMax, pt p1, pt p2){
float u1 = 0.0, u2 = 1.0, dx = p2.x - p1.x, dy;
if(clipTest(-dx, p1.x - winMin.x, &u1, &u2))
if(clipTest(dx, winMax.x - p1.x, &u1, &u2)){
dy = p2.y - p1.y;
if(clipTest(-dy, p1.y - winMin.y, &u1, &u2))
if(clipTest(dy, winMax.y - p1.y, &u1, &u2)){
if(u2 < 1.0){
p2.x = p1.x + u2 * dx;
p2.y = p1.y + u2 * dy;
}
if(u1 > 0.0){
p1.x += u1 * dx;
p1.y += u1 * dy;
}
LineBresenham(ROUND(p1.x), ROUND(p1.y), ROUND(p2.x), ROUND(p2.y));
}
}
}
/* Window Procedure WndProc */
LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam){
switch(message){
case WM_PAINT:
SetWindowHandle(hwnd);
drawBoundary(winMin, winMax);
clipLine(winMin, winMax, p1, p2 );
break;
case WM_CLOSE: // FAIL THROUGH to call DefWindowProc
break;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
default:
break; // FAIL to call DefWindowProc //
}
return DefWindowProc(hwnd,message,wParam,lParam);
}
int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int iCmdShow){
static TCHAR szAppName[] = TEXT("Line Clipping");
WNDCLASS wndclass;
wndclass.style = CS_HREDRAW|CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;
// Register the window //
if(!RegisterClass(&wndclass)){
MessageBox(NULL,"Registering the class failled","Error",MB_OK|MB_ICONERROR);
exit(0);
}
// CreateWindow //
HWND hwnd=CreateWindow(szAppName,"Liang-Barsky Algorithm - Programming Techniques",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
hInstance,
NULL);
if(!hwnd){
MessageBox(NULL,"Window Creation Failed!","Error",MB_OK);
exit(0);
}
// ShowWindow and UpdateWindow //
ShowWindow(hwnd,iCmdShow);
UpdateWindow(hwnd);
// Message Loop //
MSG msg;
while(GetMessage(&msg,NULL,0,0)){
TranslateMessage(&msg);
DispatchMessage(&msg);
}
/* return no error to the operating system */
return 0;
}
1 Comments
I want a program for line clipping for lines for slopes positive and less than 1 using liang barsky algorithm...
ReplyDelete